Game-Based Learning Hub

Developed for CI 510: Foundations of GBL

Development

Planning the Game

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Storyboarding

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Feedback

Two groups playtested the game – one group for game mechanics, and one specifically for content. The feedback I received:

  1. Everyone wanted more magic.
  2. Most people wanted better feedback. All players wanted to know if they’d gotten things right or wrong.
  3. The content reviewers pointed out a few appeals were closer to fallacies, and might confuse the players.
  4. Most reviewers thought more pictures, and maybe sounds, would make the game more appealing/engaging.
  5. No one wanted side quests – they said it would make it more confusing.

Final screencast walkthrough

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