Planning the Game
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Storyboarding
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Feedback
Two groups playtested the game – one group for game mechanics, and one specifically for content. The feedback I received:
- Everyone wanted more magic.
- Most people wanted better feedback. All players wanted to know if they’d gotten things right or wrong.
- The content reviewers pointed out a few appeals were closer to fallacies, and might confuse the players.
- Most reviewers thought more pictures, and maybe sounds, would make the game more appealing/engaging.
- No one wanted side quests – they said it would make it more confusing.